The QGLViewerQGLViewer addresses people programming in OpenGL to play around with three dimensional scenes or to write software that uses OpenGL. QGLViewer provides a set of classes for camera control, as well as comfortable user interface that allows you to control your viewing parameters via mouse and buttons. Additionally a framework for camera paths and their interpolation, a light source editor and a simple scene tree are provided. All of the QGLViewer helper classes (such as vectors, points, the camera, etc.) are serializable using the Qt-builtin XML facility. QGLViewer is object oriented and programmed in C++ such that the programmer simply instantiates such a viewer and connects it to the own render routines. The QGLViewer is licensed under the terms of the GPL. There are some screenshots for the camera path stuff available, too. | .
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The QGLViewer should run on any UNIX compatible platform and on WinNT. The following platforms are known to work:
Third party product requirements are:
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