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3D Studio Max-Plugin for visually smooth interpolation with triangular Bezier patches |
| Description Installation Usage Screenshots Editorial References |
| Description |
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This plugin is based upon the work of Bruce R. Piper.
The idea is to interpolate a given triangular mesh smoothly using triangular Bézier patches. To reach our goal we have to perform following steps:
| Installation |
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| Usage |
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| Screenshots |
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| Different resolutions | |||
![]() Source bunny |
![]() Evaluation of the Bézier patches at only some points. |
![]() Evaluation of the Bézier patches at more points. |
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| Effect of different slope values | |||
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| Editorial |
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| Authors: | Jens Thiele, Jasmina Orman, Eugen Resch |
| Tutoren: | Bernd Eberhard , Olaf Etzmuß , Markus Wacker |
| References |
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| Bruce R. Piper, Visually Smooth Interpolation with Triangular Bézier Patches |
| Last modified: Thu Nov 15 18:13:41 MET 2001 Jens Thiele Jasmina Orman Eugen Resch |
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